The 10 weapons in UT are your tools to make frags and defend yourself, so you should know them well.
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|
Damage/s
|
Damage/hit
|
Rate of fire
|
Splash/Range
|
Impact Hammer primary
|
68h
|
135h
|
-
|
90uu
|
Impact Hammer secondary
|
41h
|
30h
|
1.35/s
|
180uu
|
Enforcer primary
|
70h
|
25h
|
2.8/s
|
-
|
Enforcer secondary
|
95h
|
25h
|
3.8/s
|
-
|
Double Enforcer primary
|
140h
|
25h
|
5.6/s
|
-
|
Double Enforcer secondary
|
190h
|
25h
|
7.6/s
|
-
|
Bio Rifle primary
|
230h
|
60h
|
3.84/s
|
150uu
|
Bio Rifle secondary
|
117h
|
481.5h
|
-
|
250uu
|
Shock Rifle primary
|
84h
|
60h
|
1.4/s
|
-
|
Shock Rifle secondary
|
172h
|
82.5h
|
2.1/s
|
70uu
|
Shock Rifle Combo
|
210h
|
247.5h
|
1.75/s
|
250uu
|
Pulse Gun primary
|
185h
|
30h
|
6.1/s
|
-
|
Pulse Gun secondary
|
114h
|
-
|
-
|
810uu
|
Ripper primary
|
130h
|
45h
|
2.9/s
|
-
|
Ripper headshot
|
455h
|
157h
|
2.9/s
|
-
|
Ripper secondary
|
78h
|
52h
|
1.5/s
|
180uu
|
Minigun primary
|
140-234h
|
15-22.5h
|
10.4/s
|
-
|
Minigun secondary
|
169-281h
|
15-22.5h
|
12.5/s
|
-
|
Flak Cannon primary
|
269h
|
192h
|
1.4/s
|
-
|
Flak Cannon secondary
|
284h
|
225h
|
1.1/s
|
150uu
|
Rocket Launcher primary
|
135h
|
112.5h
|
1.2/s
|
220uu
|
Rocket Launcher secondary
|
144h
|
120h
|
1.2/s
|
200uu
|
Sniper Rifle
|
115h
|
67.5h
|
1.7/s
|
-
|
Sniper Rifle headshot
|
255h
|
150h
|
1.7/s
|
-
|
To clarify 1 thing from the beginning, only the ripper primary and the sniper rifle can do headshots. With all the other weapons it doesn`t matter where you hit. A headshot is a hit in the upper third of the player model.
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